Public releases and the bigger steps in P.R.I.S.M., in readable form. The deeply unhinged internal changelog stays internal.
world networkDevelopment update
WGL and WorldGen now read the same terrain data.
Added a shared terrain facade for the approved Echorys plan. The review tool and Minecraft materializer now consume the same source instead of inventing separate interpretations.
The macro composition for Echorys passed visual review and moved into an approved-plan workflow. Higher-fidelity terrain and materialization remain in development.
Manual tuning values can be exported as a loadable Minecraft datapack ZIP from Tuning or Export. The selected Y Height Limit travels with the datapack.
Fixed Windows update archives that used backslash paths and could fail with Missing payload/WorldGen Lab.exe. The signed updater now accepts either path style and the published package was verified after upload.
Introduced the from-scratch Beta shell and native preview stack. Local settings, Vanilla baselines, search, biome filters, structure candidates, Compare workflows and the right-side Y control arrived together.