These projects run, but are not available as a download. What is behind them is described on their respective project pages.
not publicActive development
A huge Minecraft 1.21.1 NeoForge RPG modpack built around classes, progression, bosses, custom UI, dangerous worlds, and earned power.
↗internal onlyActive development
Optional 2010s montage chaos with hitmarkers, fake killfeeds, voice callouts, absurd projectiles, and far too much energy.
↗internal onlyActive development
A recipe-driven pixel-texture pipeline for repeatable 32×32 material families, real block previews, and human-reviewed promotion.
↗internal onlyPlanned
An internal weapon-design workbench for turning rough silhouettes, materials, and effect ideas into consistent Minecraft weapon families.
↗not publicActive development
The planning layer behind Echorys: regions, coastlines, mountains, rivers, lakes, cities, routes, and the rules connecting them.
↗privateRestricted preview
Private control room for my development workflow. Details later.
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